[iphone flex]flex与flash间通信(使用LocalConnection)的例子

更新时间:2020-03-11    来源:flex    手机版     字体:

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使用LocalConnection我们可以很方便的实现Flex与Flash之间的通信,既可以从Flex发消息到Flash中,也可以从Flash发消息到Flex端。下面通过一个样例来演示使用方法。

 效果图如下:

--- Flash端 movie.swf ---

 代码如下

//创建LocalConnection对象,接受flex消息
var localConn:LocalConnection = new LocalConnection();
 
//localConnt添加一个停止函数
localConn.stopMove = function() {
    stop();
}
 
//localConnt添加一个继续函数
localConn.resumeMove = function() {
    play();
}
 
//连接名为flexToSwf的 连接
localConn.connect("flexToSwf");
  
ball.onRelease = function() {
    //发送消息给flex端
    var sendLC:LocalConnection = new LocalConnection();
    sendLC.send( "flashConn", "clickBall" );
}

--- Flex端 F.mxml ---

 代码如下


                creationComplete="initApp()">
    
                     import flash.net.LocalConnection;
            //创建一个发送消息的本地链接
            private var sendConn:LocalConnection;
            //创建一个接收消息的本地连接
            private var receiverConn:LocalConnection
             
            internal function initApp():void{
                //初始化变量
                sendConn = new LocalConnection();   
                receiverConn = new LocalConnection();
                //LocalConnection接受函数调用的时候必须指定client属性
                receiverConn.client = this;
                //连接名为flashConn的连接
                receiverConn.connect("flashConn");
            }
             
            //停止
            internal function stopMove():void{
                sendConn.send("flexToSwf","stopMove");
            }
             
            //继续
            internal function doResume():void{
                sendConn.send("flexToSwf","resumeMove");
            }
             
            //点击小球,这个函数被swf调用
            public function clickBall():void{
                sendConn.send("flexToSwf","stopMove");
                 
            }
        ]]>
    

     
    
    
       

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