【www.bbyears.com--php常用代码】
代码如下importandroid.app.Activity;
importandroid.content.Context;
importandroid.graphics.Bitmap;
importandroid.graphics.BitmapFactory;
importandroid.graphics.Canvas;
importandroid.graphics.Color;
importandroid.graphics.Paint;
importandroid.graphics.PorterDuff;
importandroid.graphics.PorterDuff.Mode;
importandroid.graphics.PorterDuffXfermode;
importandroid.graphics.Rect;
importandroid.graphics.RectF;
importandroid.graphics.drawable.Drawable;
importandroid.os.Bundle;
importandroid.view.View;
publicclassMyCanvasActivityextendsActivity {
/** Called when the activity is first created. */
@Override
publicvoidonCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(newImageEffect(this));
}
classImageEffectextendsView{
Paint paint;
publicImageEffect(Context context){
super(context);
paint=newPaint();//初始化画笔,为后面阴影效果使用。
paint.setAntiAlias(true);//去除锯齿。
paint.setShadowLayer(5f,5.0f,5.0f, Color.BLACK);//设置阴影层,这是关键。
paint.setXfermode(newPorterDuffXfermode(Mode.SRC_IN));
}
publicvoidonDraw(Canvas canvas){
super.onDraw(canvas);
intposX =20;
intposY =50;
intPicWidth,PicHeight;
Drawable drawable = getResources().getDrawable(R.drawable.pic);
Drawable dbe = getResources().getDrawable(R.drawable.pic).mutate();//如果不调用mutate方法,则原图也会被改变,因为调用的资源是同一个,所有对象是共享状态的。
Drawable drawTest = getResources().getDrawable(R.drawable.pic);
Bitmap bmp = BitmapFactory.decodeResource(getResources(), R.drawable.pic);
PicWidth = drawable.getIntrinsicWidth();
PicHeight = drawable.getIntrinsicHeight();
drawTest.setBounds(posX, (2* posY) + PicHeight, posX + PicWidth, (2* posY) +2* PicHeight );
drawable.setBounds(posX,posY,posX+PicWidth,posY+PicHeight);
dbe.setBounds(0,0, PicWidth, PicHeight);
canvas.drawColor(Color.WHITE);//设置画布颜色
canvas.save(Canvas.MATRIX_SAVE_FLAG);
dbe.setColorFilter(0x7f000000,PorterDuff.Mode.SRC_IN);
canvas.translate(posX + (int)(0.9* PicWidth/2), posY + PicHeight/2);//图像平移为了刚好在原图后形成影子效果。
canvas.skew(-0.9F,0.0F);//图像倾斜效果。
canvas.scale(1.0f,0.5f);//图像(其实是画布)缩放,Y方向缩小为1/2。
dbe.draw(canvas);//此处为画原图像影子效果图,比原图先画,则会在下层。
drawable.clearColorFilter();
canvas.restore();
canvas.save(Canvas.MATRIX_SAVE_FLAG);
drawable.draw(canvas);//此处为画原图像,由于canvas有层次效果,因此会盖在影子之上。
canvas.restore();
//默认无效果原图
canvas.save(Canvas.MATRIX_SAVE_FLAG);
drawTest.draw(canvas);
canvas.restore();
//图片阴影效果
Rect rect =newRect(2*posX + PicWidth +3,2*posY + PicHeight +3,2*posX +2*PicWidth -2,2*posY +2*PicHeight -2);
//由于图片的实际尺寸比显示出来的图像要大一些,因此需要适当更改下大小,以达到较好的效果
RectF rectF =newRectF(rect);
canvas.drawRoundRect(rectF, 10f, 10f, paint);//在原有矩形基础上,画成圆角矩形,同时带有阴影层。
canvas.drawBitmap(bmp,2*posX + PicWidth,2*posY + PicHeight,null);//画上原图。
canvas.restore();
}
}
}
效果图: