【www.bbyears.com--php应用】
代码如下Server using System.Collections.Generic;
using System.Text;
using System.Net.Sockets;
using System.Net;
namespace SocketTest
{
class Program
{
static void Main(string[] args)
{
Socket serverSk = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
serverSk.Bind(new IPEndPoint(IPAddress.Parse("127.0.0.1"), 8596));
serverSk.Listen(1);
SocketAsyncEventArgs AcceptSAE = new SocketAsyncEventArgs();
AcceptSAE.Completed += new EventHandler
serverSk.AcceptAsync(AcceptSAE);
Console.ReadLine();
}
static void AcceptSAE_Completed(object sender, SocketAsyncEventArgs e)
{
Socket serverSk = sender as Socket;
if (e.SocketError == SocketError.Success)
{
serverSk = e.AcceptSocket;
SocketAsyncEventArgs SendSAE = new SocketAsyncEventArgs();
byte[] data = System.Text.Encoding.UTF8.GetBytes("OK,Just Put IT!");
SendSAE.SetBuffer(data, 0, data.Length);
SendSAE.Completed += new EventHandler
SocketAsyncEventArgs RecieveSAE = new SocketAsyncEventArgs();
byte[] buffer = new byte[2048];
RecieveSAE.SetBuffer(buffer, 0, buffer.Length);
RecieveSAE.Completed += new EventHandler
serverSk.ReceiveAsync(RecieveSAE);
serverSk.SendAsync(SendSAE);
}
else
Console.WriteLine("接管收集套接字连接恳求失败!具体原因请本身调试!");
}
static void RecieveSAE_Completed(object sender, SocketAsyncEventArgs e)
{
Socket sk = sender as Socket;
byte[] data = e.Buffer; //重视这里,如何取接洽关系到套接字的发送接管的缓冲区中的值。
string msg = System.Text.Encoding.UTF8.GetString(data);
Console.WriteLine("Message received: " + msg);
// sk.DisconnectAsync();//你看看 该怎么做呢?
}
static void SendSAE_Completed(object sender, SocketAsyncEventArgs e)
{
Socket sk = sender as Socket;
if (e.SocketError == SocketError.Success)
{
Console.WriteLine("Send complete!");
byte[] data = e.Buffer; //重视这里,如何取接洽关系到套接字的发送接管的缓冲区中的值。
string msg = System.Text.Encoding.UTF8.GetString(data);
Console.WriteLine("What you sent: " + msg);
}
}
}
}
2 客户端代码
代码如下Cilent using System.Collections.Generic;
using System.Text;
using System.Net.Sockets;
using System.Net;
namespace SocketTestTwo
{
class Program
{
static void Main(string[] args)
{
Socket clientSk = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
SocketAsyncEventArgs ConnectSAE = new SocketAsyncEventArgs();
ConnectSAE.RemoteEndPoint = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 8596);
ConnectSAE.Completed += new EventHandler
clientSk.ConnectAsync(ConnectSAE);
Console.ReadLine();
}
static void ConnectSAE_Completed(object sender, SocketAsyncEventArgs e)
{
Socket clientSk = sender as Socket;
if (e.SocketError == SocketError.Success && clientSk.Connected)
{
SocketAsyncEventArgs SendSAE = new SocketAsyncEventArgs();
byte[] data = System.Text.Encoding.UTF8.GetBytes("I want put all funy things together!");
SendSAE.SetBuffer(data, 0, data.Length);
SendSAE.Completed += new EventHandler
SocketAsyncEventArgs RecieveSAE = new SocketAsyncEventArgs();
byte[] buffer = new byte[2048];
RecieveSAE.SetBuffer(buffer, 0, buffer.Length);
RecieveSAE.Completed += new EventHandler
//先调用异步接管,再调用异步发送。让你体验到异步明显非一般的感触感染。
clientSk.ReceiveAsync(RecieveSAE);
clientSk.SendAsync(SendSAE);
}
}
static void RecieveSAE_Completed(object sender, SocketAsyncEventArgs e)
{
Socket sk = sender as Socket;
byte[] data = e.Buffer; //重视这里,如何取接洽关系到套接字的发送接管的缓冲区中的值。
string msg = System.Text.Encoding.UTF8.GetString(data);
Console.WriteLine("Message received: "+msg);
//sk.DisconnectAsync();//你看看 该怎么做呢?
}
static void SendSAE_Completed(object sender, SocketAsyncEventArgs e)
{
Socket sk = sender as Socket;
if (e.SocketError == SocketError.Success)
{
Console.WriteLine("Send complete!");
}
}
}
}
3 调试运行
先调试运行办事器项目
再调试运行客户端项目
4 查看运行成果